Date: Wed, 17 Dec 2008 17:23:35 -0800 To: puptcrit-AT-puptcrit.org Subject: Re: [Puptcrit] Digital Puppetry I'm quite excited about this software for a few reasons... 1) It's free 2) It's open (can modify it all you want) 3) The engineers working on it are familiar with Indonesian shadow puppets and have built the engine around simple mechanics like hinges and joints. 4) Designed with live performance in mind. I keep thinking about Jim Henson's film Time Piece and trying to fit learning all these things into one's life. Cheers, Brian On Wed, Dec 17, 2008 at 5:04 PM, Mathieu René <creaturiste-AT-primus.ca> wrote: > Indeed marvelous. > Another interesting thing I don't have time to try! > > Oh well, I do need to focus on actual physical puppets, as the contact with > matter is what I relate to the most when performing, or even when creating > creatures. That's why Airbrush painting and digital painting with a mouse > feel so soul-less to me when I do it. Even though I found I could > eventually > become quite good at those technically, I just don't feel it. > > > > _______________________________________________ > List address: puptcrit-AT-puptcrit.org > Admin interface: http://lists.puptcrit.org/mailman/listinfo/puptcrit > Archives: http://www.driftline.org > _______________________________________________ List address: puptcrit-AT-puptcrit.org Admin interface: http://lists.puptcrit.org/mailman/listinfo/puptcrit Archives: http://www.driftline.org
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