File puptcrit/puptcrit.0812, message 119


To: <puptcrit-AT-puptcrit.org>
Date: Sun, 7 Dec 2008 08:53:45 -0500
Subject: Re: [Puptcrit] animation programs



Mark,
I don't know how much experience you have with animation, but no you might appreciate John Kricfalusi's blog. He's the artist behind Ren and Stimpy, among other things.

John is a serious devotee of classic animation (especially pre-50's Disney and WB) and has posted many many tutorials on everything from construction to inking to backgrounds.
http://johnkstuff.blogspot.com/

Check out his archives. He's fantastic at looking past the surface style to what's really going on in an animation or cartoon.

B. Shur




> From: puppetpeople-AT-nycap.rr.com
> To: puptcrit-AT-puptcrit.org
> Date: Fri, 5 Dec 2008 23:22:46 -0500
> Subject: Re: [Puptcrit] animation programs
> 
> Hi Brad;
>     Thanks for the comment. After thinking about some more I think the 2D is 
> the way to start. As always my first inclination is to leap rather than to 
> take the first step.         Even after all these years, once I get excited 
> about a project I seem to forget that you have to start small and then 
> build. I have all these ideas on how the show will look finished, now I have 
> to tell myself that good thing do take time.
>     Again thank for the info from you and everyone else I will let you all 
> know how it goes after our X-mas season is over.
> 
> Mark
> The puppet People
> ----- Original Message ----- 
> From: "Brad Shur" <mr_utamaro-AT-hotmail.com>
> To: <puptcrit-AT-puptcrit.org>
> Sent: Friday, December 05, 2008 9:37 PM
> Subject: Re: [Puptcrit] animation programs
> 
> 
> 
> Mark,
> 
> Depending on how much time you have on your hands and what sort of product 
> you're looking for, I might stick with 2d if I were you.
> 
> If you have some drawing skills, you can make a pretty decent looking 
> product in Flash with a few afternoons of training, but 3d has a much higher 
> learning curve. Depending on what program you're using and how much of a 
> techie you are, you likely won't have anything you'd want to look at for 
> months in 3d.
> 
> Just my 2cents, Flash is a great program and well worth learning for a 
> number of applications,
> 
> B. Shur
> 
> 
> 
> 
> > From: puppetpeople-AT-nycap.rr.com
> > To: puptcrit-AT-puptcrit.org
> > Date: Fri, 5 Dec 2008 19:37:44 -0500
> > Subject: Re: [Puptcrit] animation programs
> >
> > Hi;
> >     Thanks to Kathy Michael, Mathieu & William for your postings about
> > Animation programs. As of right now I am still exploring my options but I
> > think 3D animation is the way to go. Granted I have no experience at it 
> > but
> > I really want to learn. So again thanks for the info.
> >
> > Mark
> > The Puppet People
> >
> >
> > ----- Original Message ----- 
> > From: "William Hennes" <williamhennes-AT-charter.net>
> > To: <puptcrit-AT-puptcrit.org>
> > Sent: Friday, December 05, 2008 2:44 PM
> > Subject: Re: [Puptcrit] animation programs
> >
> >
> > > Ah... Animation, a subject dear to my heart!  Hey my full time GIG for 
> > > 14
> > > years!
> > >
> > > Ok,
> > > 2 D packages....
> > > Flash- great 2D animation.   I would not go any lower than FLASH 8 for a
> > > starting point, however.
> > > Mirage - great Animation package for 2D.  Great filters and pen 
> > > controls.
> > > SMOOOOOOOOTH!
> > >
> > >
> > > 3D packages,
> > > Animation Master, low price, but delivers high end results.
> > > 3DS MAX - also a great program, little clunky on the interface and user
> > > input
> > > MAYA - industry standard in animation
> > > Blender  - Free, but will take some ramp up time to get up and running
> > >
> > > What kind of animation are you wanting to do?
> > >
> > >
> > > William
> > >
> > > _______________________________________________
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> >
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